GS: CT2.3 revision 99 + rework calc elementals CT2.3 (-300 300), for test EntEllowTest=true, like retail + implement enchant system CT2.3 (with support items) correct base overenchant chances on config, 66 for all items enchant scrolls/blessed enchant scrolls, for crystal scrolls - 75, http://l2wh.com/ - OE + clear allow crystal scroll option
DP revision 129 + fix skill Death Mark + fix enchant skill Death Mark + fix chance done effect skill Real Target + fix chance skills Bless the Blood, PvP Armor - Mirage, PvP Armor - Speed Down, PvP Armor - Heal, PvP Armor - Critical Down, PvP Armor - Damage Down + corrects for hair accessories + fix some summon stats, tnx GoodShadow + fix Improved pets regenmp stat + Spawn for Gracia Keltus loc , Seed loc + fix Vengeance skill + add drop forgotten scrolls and begin for next step + Six Sens fix remove mp consume base stat + add missing dialog for Hiding Behind The Truth + fix mob elemental resists + add quest PailakaSongOfIceAndFire + fix Frost Wall target + skill enchantLevel=76 for 3 prof. Done + fix enchant to 15 levels for some 3th prof skills + fix chance skills Curse of Shade Mass Curse of Shade GS: CT2.3 Revision 112 + fix fly + add fly transformation condition + fix for teleport players characters + add crest to town mobs
DP revision 151 + many skill fixes + fix fly transformations GS: CT2.3 revision 139 + fix pets regen HP/MP + fix for consume potions herbs - if consume count from skill = 0 - handler automatic destroy item + fix/implement level based modifier http://www.l2guru.com/forum/showthread.php?t=119600 The preamble: The following chart contains a theory based on my observations on Skill level vs. Target level with regards to: * Level based land rate. * Level based skill/magic criticalacute;s. * Level based fizzle rate. * Lethal Strike rate. + implement bonus level modifier for http://www.lineage2.com/news/kamael_02.html The following combat stats have been increased significantly for players who are level 70 and higher: * Accuracy Evasion * Critical Rate * Magic Resistance + fix PvP skills using, historical fix + fix - improved pets not buff if self buffed buff control + improvements - improved pets rebuff if duration buff lower 20 sec + fix fly for skill type INSTANT_JUMP (using in the skill Shadow Step)
DP revision 165 + fix 1169 (Curce Fear) for PvP - http://www.lineage2.com/news/interlude_03.html The fleeing effect of Curse Fear and Horror has been changed to now affect players. + fix improved pets have Buff Control + some fix time pets buffs - 120 sec for all + #122, tnx GoodShadow, checked + fix skill 821 (shadow step), not have min distance, test #121 + fix Aura Sink GS: CT2.3 revision 148 + fix overenchant HP bonus for S84 items + add ConditionTargetActiveEffectIdDynamic - using for hellbound, 9702 summons + register detection, + corrects for Hide mobs, test hide/detection - done + fix check cursed weapon already dropped - then not drop new + try move stop
DP revision 170 + fix Baium teleprompter + implement active_effect_id_dynamic condition, using in HB zone (for summons check condition on owner, for pets - on pets), NEED GS UPDATE 142+ + add drop Forgotten Scroll - Hide, Critical of Paagrio, Condition of Paagrio, Combat Of Paagrio + update kamalokas mobs stats
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